Type

Conference Proceedings

Authors

Rory O'Connor
Ann Osbourne-O'Hagan

Subjects

Computer Science

Topics
software process single case study software development processes literature research world software process improvement spi software engineering game development

Towards an understanding of game software development processes: a case study (2015)

Abstract This paper aims to fill the gap that exists about software development processes in game development in the research literature, and address the gap in the research literature by investigating and reporting information about the software development processes used in game development. To investigate the role of the software development process in relation to the game development process, and to better understand the processes and practices used in game software development, a single industrial based case study was undertaken and reported to investigate in a real world context the software development processes and practices used in game development. This research contributes to our knowledge of the field of game development and potentially forms the foundation for further research in the area.
Collections Ireland -> Dublin City University -> Publication Type = Conference or Workshop Item
Ireland -> Dublin City University -> DCU Faculties and Centres = DCU Faculties and Schools: Faculty of Engineering and Computing: School of Computing
Ireland -> Dublin City University -> DCU Faculties and Centres = Research Initiatives and Centres: Lero: The Irish Software Engineering Research Centre
Ireland -> Dublin City University -> Status = Published
Ireland -> Dublin City University -> Subject = Computer Science: Software engineering

Full list of authors on original publication

Rory O'Connor, Ann Osbourne-O'Hagan

Experts in our system

1
Rory O'Connor
Dublin City University
Total Publications: 197