Type

Conference Proceedings

Authors

Rory O'Connor
Mercedes Ruiz
Alejandro Calderon

Subjects

Computer Science

Topics
software design software project management education software engineering gamification design project serious game game scenario design

ProDecAdmin: a game scenario design tool for software project management training (2017)

Abstract Teaching Software Project Management (SPM) for Information Technology (IT) learners is a relevance issue. The necessity of teaching SPM in a highly practical way moves trainers towards the use of new methods and techniques such as simulations, serious games or gamification strategies. The majority of the existing serious games for SPM do not offer flexibility, in terms of the ability to provide and dynamically change game scenarios during the life of the serious game, and not allow assessing learners’ new skill automatically. In this paper, we introduce the administration tool of the serious game ProDec, that allow trainers to design the game scenarios of the game trying to overcome the lacks found in the scope of serious games for SPM.
Collections Ireland -> Dublin City University -> Publication Type = Conference or Workshop Item
Ireland -> Dublin City University -> DCU Faculties and Centres = DCU Faculties and Schools: Faculty of Engineering and Computing: School of Computing
Ireland -> Dublin City University -> DCU Faculties and Centres = Research Initiatives and Centres: Lero: The Irish Software Engineering Research Centre
Ireland -> Dublin City University -> Status = Published
Ireland -> Dublin City University -> Subject = Social Sciences: Education
Ireland -> Dublin City University -> Subject = Computer Science: Software engineering

Full list of authors on original publication

Rory O'Connor, Mercedes Ruiz, Alejandro Calderon

Experts in our system

1
Rory O'Connor
Dublin City University
Total Publications: 197
 
2
Mercedes Ruiz
Dublin City University
Total Publications: 4
 
3
Alejandro Calderon
Dublin City University
Total Publications: 4